Originally coined by Neal Stephenson in his 1992 science fiction novel Snow Crash, the metaverse is a term used to describe the notion of the novel’s fictional environment (the metaverse) that closely ties together the real and virtual worlds. The metaverse is a catchall term that now refers to the 3D digital space where computer users (in the form of avatars) interact and communicate with one another in an online 3D virtual world environment. The metaverse (derived from meta and universe) encompasses the unlimited amount of digital space available for users to inhabit over the Internet in virtual worlds. In Twinity, members inhabit and commuicate with the online community in the metaverse. Metaversum, the company that develops and operates the Twinity virtual world, uses the term metaverse as the etymology of its name.