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Twinity

Virtual reality (VR)

Virtual reality is a computer-generated artificial or synthetic environment, which stimulates a user´s visual and aural perception. Users of virtual reality participate in and interact with the simulated environment, affecting change over the perceived visual stimuli through physical movement and reaction. In a traditional sense, virtual reality (VR) environments are displayed visually on a computer screen or inside goggles that the user wears, sometimes including auditory information through headphones or speakers. Virtual reality is used in gaming applications, professional training (combat or pilot simulations) and medical or psychological research. In Twinity, we can see the influence of the history of virtual reality as applied to the virtual world environment, whereby the user moves through the virtual world and creates his or her personal experience. In the gaming world, the concept of virtual reality is used for entertainment purposes as opposed to research or training.

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